Contact
Mail : etienne.julien@uphf.fr
Linkedin : https://www.linkedin.com/in/etiennejulien/
In this project, I developed a Minecraft mod capable of dynamically generating custom items using data from several neural network. The goal was to allow players to create unique items, enriched with personalized data, without having to pre-register them in the game. This technical challenge allowed me to create a java algorithm for create a Minecraft mod
The algorithm works as follows:
This project allowed me to discover Java, particularly with the Fabric modding framework for Minecraft. It also taught me how to deploy and interact with Python scripts over the internet, managing data flow between different technologies and ensuring proper communication between game client and Server.
One of the biggest challenges was managing dynamic content integration within Minecraft, which is naturally limited by its static item registration system. As of now, I have not fully completed the integration back into the game, but the entire pipeline from taking two input items, generating a name and a sprite, and creating a final new item outside of Minecraft is fully functional. You can find the github projet of Infitems at the following link : https://github.com/Crodaliox/MinecraftItemGenerator